- High poly model sculpted in ZBrush
- Low poly model created using a combination of Maya Quad Draw, Retopologize in Zbrush and Reduce/Retopologize in Maya (54,580 Tris).
- UVs in Maya
-Baked High poly to Low poly model in Substance Painter
- Two texture sets created in Substance Painter
- Rendered using Arnold
Huge thanks to John Hannon (3D Character Artist) for his support!
Low poly model turntable